Gunner Tracker

Changes between Version 5 and Version 6 of ShotSnippets


Ignore:
Timestamp:
01/28/26 12:16:46 (3 weeks ago)
Author:
deex
Comment:

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Legend:

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  • ShotSnippets

    v5 v6  
    44CLIENT_COMMAND("playmusic \"%s\" \"%s\"\n", g_SoundTracks[cdtrack], g_SoundTracks[cdtrack2]);
    55
    6 Con_DPrintf(S_WARN "%s will get damage %i\n", pEnt->m_classname, damage);
     6backend/sys/const.h -  S_WARN, S_ERROR, TRUE, FALSE, NULL(=nullptr) etc
     7
     8// все Shot-команды
     9player.shot CBasePlayer::ClientCommand
     10}}}
     11
     12
     13{{{
    714// print messages at various developer level
    815IMPORT void Con_Printf( string fmt, ... );  // player mode
     
    1421#define printf  Con_Printf
    1522#define Msg  Con_Printf
     23
     24Con_DPrintf(S_WARN "%s will get damage %i\n", pEnt->m_classname, damage);
    1625Msg(S_WARN "UTIL_FindEntitiesInSphere found %i matches\n", result.count());
    17 
    18 backend/sys/const.h -  S_WARN, S_ERROR, TRUE, FALSE, NULL(=nullptr) etc
    19 
    20 // все Shot-команды
    21 player.shot CBasePlayer::ClientCommand
    22 
    23 
    2426}}}